Tagged: 5 second game

Anonymous Characters for 5 Second Game

Assuming the administrator gives access, anonymous users may now create and compete with characters at 5 Second Game (which is powered by the module of the same name). Additionally, if an anonymous user registers or logs in, they’ll be able to claim that character as their own, allowing for saving any statistics, etc. On the

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My Plans for August

Sadly, my plans for August don’t include Drupalcon Szeged. Already too much travel this summer, and the dates conflict with a training my partner is doing, so that would be hard on our 4yo. Back in June, I made a list of personal project plans, so I figure I’ll revise that list for the rest

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5 Second Game Widget Mock-Up

Here is a rough mock-up for a widget for the upcoming 5 Second Game Drupal module that Morbus Iff and I are developing. It doesn’t do anything yet, but check back soon… Basically, this mock-up is for one of several planned widgets that are meant to be embedded in blogs and other posts. As a

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Aaron’s Project Plans in June

This list is partly to inform interested others of my personal Drupal plans this month, partly to get feedback, and partly as a reminder for myself when I see my blog. The order is roughly in order of priority for me. We’ll see how it actually pans out… Finish writing Drupal Multimedia! (I’ve finished 10

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5 Second Game (Concept)

The engine for 5 Second Game is built on a Rock-Scissors-Paper concept. There are three stats, corresponding to that, and everything modifies that: character classes, skills, combat, etc. It is meant to be a fast paced, easy to grasp, infinitely extensible game. The game is designed to be fit into an embeddable widget, so that

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